-- startMovie & idle -- global bookMarkList -- ƒRƒ~ƒbƒN‚̃uƒbƒNƒ}[ƒN—pƒtƒŒ[ƒ€”ԍ† global nowIndxNum -- ƒRƒ~ƒbƒN‚ÌŒ»Ý‚̔ԍ† --1104 global HonpenFrame -- --  -- on startMovie -- --set nowIndxNum = 0 -- ‚Æ‚Ä‚à‘厖iComic‚Å‚Í‚PˆÈã‚Ȃ̂ŁABookMark‚È‚Ç‚Ì”»’f—p‚ÉŽg‚¤j -- –{•Ò‚É“ü‚Á‚½‚çA‚»‚ꂼ‚ê‚̃€[ƒr[‚Å‚â‚é‚à‚Ì initMovie() curChange(#On) -- initGlobalsOfCur ‚ŁA‚â‚Á‚Ä‚é puppetSound 0 -- go to "Honpen" -- menuSetOK() -- ƒI[ƒvƒjƒ“ƒO‚ð‰ß‚¬‚½‚çƒtƒŒ[ƒ€‚Å‚â‚é set HonpenFrame = label("Honpen") end startMovie -- on idle idleAgoGo() -- ‚±‚Á‚¿‚ªâ‘ΐæ -- idleOfMenu() -- ’ù³global onIndxDirList -- è±×‚Æ‚©¶¯Êß‚Æ‚©‚̃f[ƒ^‚ª“ü‚Á‚Ä‚éƒfƒBƒŒƒNƒgƒŠ–¼ -- ’ù³global onIndxNum -- Index ƒiƒ“ƒo[ -- ’ù³global onItemDirList -- Item ½Íß¼¬Ù ‚â ¹Þ°Ñ ‚̃f[ƒ^‚ª“ü‚Á‚Ä‚éƒfƒBƒŒƒNƒgƒŠ–¼ -- ’ù³global onItemNum -- Item ƒiƒ“ƒo[ global mTypePath -- ƒ}ƒVƒ“ƒ^ƒCƒv•ÊŠK‘w‹L† = ":" or "\" global dataPath -- "DATA" ƒfƒBƒŒƒNƒgƒŠ‚̃pƒX if (the frame > HonpenFrame) and (soundBusy(1) = 0) then --sound playFile 1, dataPath & getAt(onIndxDirList, onIndxNum) & mTypePath & "BGM" -- ’ù³getAt(onIndxDirList, onIndxNum) ‚ÌonIndxNum‚Í‚O‚É‚È‚é‰Â”\«‚ª‚ ‚é‚̂ŁA‚µ‚©‚àonIndxNum‚¶‚á‚È‚­‚ÄonItemNum‚Å‚ ‚é sound playFile 1, dataPath & "SP" & mTypePath & "BGM" -- ƒtƒ@ƒCƒ‹–¼‚Í "BGM" ‚Å‚È‚¯‚ê‚΂Ȃç‚È‚¢ end if end idle --